Hubris: A Dice Roguelike
One more roll. That’s all it takes to win big or watch your earnings disappear.
Hubris is a single-player dice roguelike in. Face off against an AI opponent, collect magical dice, and build a six-die loadout that bends fortune in your favor. Each turn asks a simple question: bank your winnings, or risk them for more?
Tempt fate and gain Hubris, increasing your banking payouts and drawing the attention of the gods. Higher Hubris opens the possibility of divine boons, but busting can bring your hard-earned power crashing down.
Win a match to visit the shop, spend your earnings above the target on new dice, and take on the next challenge. Targets rise, your collection grows, and every victory gives you another reason to get greedy.
How to play
- Prepare your dice. Choose six dice and start the match. Reach the displayed banking target before your opponent.
- Roll, select, and confirm. Set aside scoring dice. Single 1s and 5s score, as do three or more matching dice and a six-die straight.
- Bank or push your luck. Bank to secure your turn’s earnings, or roll the remaining dice. A roll with no scoring combinations is a bust: you lose your unbanked earnings.
- Keep the streak alive. Score all six dice to get Hot Dice, letting you roll all six again while keeping your turn’s earnings.
- Tempt the gods. Risky rerolls build Hubris. Watch the preview to see what you could gain and what a bust could cost.
- Win and rebuild. Spend your surplus in the shop, refine your loadout, and continue your run. Defeat ends the run.
Features
- Turn-based dice duels built around risk and reward.
- Magical dice with different scoring effects and probabilities.
- A Hubris system that rewards daring play with larger payouts.
- Random divine boons that can shift the odds.
- Shops between victories and increasingly demanding score targets.
| Updated | 16 days ago |
| Published | 17 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Chumbledev |
| Made with | Unity |
| Tags | Dice, Roguelike, Roguelite |
| Content | No generative AI was used |
Development log
- Hubris: A Dice Roguelike - Prototype Release16 days ago

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